What is Rabbit Run?
Rabbit Run is a 9000INC Godot runner built for quick score runs, changing worlds, collectibles, and room-code multiplayer across Web and native releases.
Rabbit Run
Rabbit Run is the 9000INC runner game. Learn the mode, then jump into score runs or room-code play.
Jump, survive obstacles, collect carrots, and race for better scores.
Use shared rooms for multiplayer races or set Players to 1 for solo play.
Choose solo runs or multiplayer races through the current Godot release.
Rabbit Run is a 9000INC Godot runner built for quick score runs, changing worlds, collectibles, and room-code multiplayer across Web and native releases.
Start a room, pick solo or multiplayer settings, then survive as long as possible while avoiding obstacles. Players can use room codes for shared games, and timed rounds can be used when the host wants a shorter competitive session.
The browser route loads the same canonical Godot game family used for Windows, Linux, and Android, with Web-specific transport and input differences only where the platform requires them.
Web, Windows, Linux, and Android are release targets for the same canonical Godot project rather than separate browser/native games.
Yes. Rabbit Run can use 9000INC room-code lobbies for synchronized multiplayer races.
Rabbit Run has a public Godot Web release through 9000INC. Some account features, saved data, rooms, or scores may require login.
No. The stable Web route runs the Godot Web build directly; native Windows, Linux, and Android downloads remain optional.
Yes. Room-based games can be configured for one player when solo play is preferred.
Required legal release ยท 2026-09-13.1
This synchronized release covers 9000INC accounts, connected providers, Teams, games and multiplayer, purchases and donations, community content, Minecraft, APIs, security records, and related information practices. Effective September 13, 2026.
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