โ† PC Games/JAWZXIII: Feeding Frenzy
JAWZXIII: Feeding Frenzy cover art

JAWZXIII ยท 9000INC PC Game

JAWZXIII: Feeding Frenzy

A side-view ocean adventure: follow the coast, feed, grow and discover what waits beyond the shallows.

The coastal rebuild uses a rigged 3D shark in a free-swimming 2.5D world. Its six connected areas hold schooling fish, rival hunters and hidden Tidepearls. The features below describe the current game source; published downloads may still be an earlier version.
๐ŸฆˆHunt and grow

Follow smaller fish, bite with your mouth and grow toward bigger prey. Rival hunters warn before rushing; there is no starvation timer.

๐ŸชธExplore the coast

Swim from sunlit shallows past the pier and reef to blue water, a shipwreck and the deep trench. Find six Tidepearls and keep track with the coast map.

๐ŸŸA living food chain

Ten creature types, replenishing schools, fleeing prey and hunting predators. The illustrated field guide explains what you can eat as you grow.

๐Ÿ’ฌViewer-school preview

Try the optional, clearly labeled local school preview. Real Twitch chat is not connected in this build; species and generation rules are preserved for that integration.

One project

Android, Windows, Linux, Web

All four client targets compile from the same JAWZXIII Godot source tree. Input supports touch, mouse, keyboard and controllers without maintaining separate game versions. Local browser storage is not a cloud save.

Stream integration

Local preview, not a live channel

The same viewer-school simulation is part of the game on every platform. Real Twitch chat delivery is not connected yet; the local preview is optional and explicitly labeled.