Free For All, Red vs Blue, 4-Team play, food, growth, boost, eliminations, skins, and leaderboard continuation preserve the established game direction.
9000INC ยท Native Authoritative Arcade
Don't Eat Me
Grow, boost, eat, and survive on a dedicated authoritative server while the browser edition remains available.
A 60 Hz dedicated server validates steering, boosting, food pickups, growth, body collisions, eliminations, scores, and round completion instead of trusting a player device.
Ping, jitter, packet loss, reconnect state, server, region, protocol, reconciliation count, and prediction error are visible while playing.
Temporary disconnects resume the existing allocation and server-owned player state without creating a duplicate snake.
Legacy browser fallback
No forced installation
The established browser game remains available as a legacy compatibility fallback. It is separate from the compiled Godot Web target shown on the Web Games page.
Authoritative arcade networking
Server state recovers cleanly from packet loss
Unreliable ordered state updates and periodic full snapshots keep movement responsive while reconnect and diagnostics make packet loss visible instead of silently desynchronizing the round.