Every native player sees the same authoritative food, snakes, collisions, growth, eliminations, and round timer.
9000INC ยท Authoritative Action Multiplayer
Don't Eat Me
Grow, boost, eat, and survive on a dedicated authoritative server while the browser edition remains available.
Clients submit steering and boost intent while the dedicated server owns movement speed, position, growth, collisions, and score.
FFA and team modes share one official world state regardless of who created the lobby.
Live diagnostics expose ping, jitter, state-packet loss, reconnects, reconciliations, and maximum prediction error.
FFA + team modes
One native foundation for all three modes
Free For All, Red vs Blue, and 4-Team play use the same dedicated-server rules, with team collision protection where appropriate.
Dedicated sessions
The host is not the trusted server
The lobby leader can start and manage the round, but movement, food, growth, collisions, eliminations, timers, scores, reconnects, and results remain server-owned.